For more than 8 years now, Charles Bardin, a composer who studied at the Conservatoire de Musique de Lyon, has specialized in creating music for video games.
Passionate about video games since his childhood, he decided in 2014 to create the webchronic After Bit, broadcasted on jeuxvideo.com then Gamekult, with Valentin Ducloux and Antoine Tuloup. After making the music of several mobile games, he is interested in interactivity between music and gameplay and learns sound integration in Wwise, Unity and Unreal Engine 4. He then creates evolutive and interactive music acclaimed by critics for games like Stellar Overload or Sky Break. Always in search of new sound horizons, he starts creating a musical game, A Musical Story, with the French studio Glee-Cheese Studio. His philosophy: to put the music at the service of the player. |
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+33 (0)6 62 87 94 61
+33 (0)6 62 87 94 61